Video Game Industry
About the Department
The Research Department on Video Game Industry (VIG) aims to address challenges and gaps within the field of video games through a multi-disciplinary and multifaceted research approach. We address a wide range of topics, identifying both present opportunities and future possibilities for video game companies. Ultimately, our goal is to provide recommendations and advice to stakeholders, based on our research in order to enable these stakeholders to address the shortcomings in the field of video games and how they can benefit from seizing identified opportunities
The Department is scheduled to start its work in the first week of July 2020. Please check the page for further updates!